Tuesday, January 19, 2016

Battle Report #19: Casual Lahkers vs Chaos Space Marines/Orks


Played a casual match with Ike recently.  I got to test a Maelstrom list for Byrahn to lead, a list that wouldn't fall apart on Turn 2, and see Ike's newly-painted Iron Warriors.

Command Center ate my list, so here it is in regular old type form.  We played 1750 point lists.

Lahkers CAD
Necron Overlord (Byrahn) w/warscythe, phase shifter, Veil of Darkness
10x Warriors in Ghost Ark
10x Immortals w/gauss
3x Tomb Blades w/particle beamer, shield vanes, nebuloscope
7x Lychguard w/hyperphase sword and dispersion shield (with Byrahn)
8x Triarch Praetorians w/voidblade and particle caster
Destroyer Cult:
Destroyer Lord w/Solar Staff, phase shifter
3x Destroyers
3x Destroyers
3x Destroyers
3x Heavy Destroyers

Ike's Iron Warriors & Orky pals
Iron Warriors
Chaos Lord w/power sword, plasma pistol, Mark of Khorne, sigil of corruption
10x Cultists w/flamer, autopistol-and-CCW
10x Cultists w/heavy stubber, autoguns
20x Chaos Space Marines w/Icon of Vengeance
4x Chaos Space Marines w/bolt pistol-and-CCW, Aspiring Champion has 2x lightning claws and gift of mutation, all in Chaos Rhino (dirge caster, extra armour, dozer blade, smoke launchers)
3x Chaos Spawn, each on their own
Mayhem Pack:
3x Helbrutes w/multi-melta, power fist
Orks
Painboy w/urty syringe, dok's tools
10x Boyz in trukk
5x Deffkoptas w/choppa, twin-linked rokkit launcha
10x Lootas w/deffgun and stikkbombs

We rolled Big Guns Never Tire on Dawn of War deployment.  Objectives were placed nearly straight across the center of the table, one each in the big ruins, one in the very center by the giant Chaos meat patty, one in the round cacti field.
Warlord traits: I got Eternal Warrior for Byrahn, Ike got the one on the CSM table that lets him infiltrate D3 units.


From left to right, I deployed the Praetorians, Lychguard with Byrahn, Immortals, Destroyer Lord, and Ghost Ark as my front line.  On my second line, left to right, I had Destroyers, more Destroyers, and then the Heavy Destroyers.  The last squad of Destroyers and Tomb Blades I kept in reserve.



Ike put the Chaos Lord, his Rhino, and the Boyz and Painboy in their Trukk went in the center.  On my right he put the Deffkoptas, and on the very table edge, in the ruins, the Lootas.  Three Chaos Spawn, each alone, were spaced roughly equadistant across his front line.  He had the two Cultists squads and the 20-man CSM blob infiltrate at 18" away, the CSM going in the center, the Cultists in line with the two large ruins.  He held his Ferrus Infernum Dreadnought and Helbrute Mayhem Pack in reserve.

GAME TURN 1


Turn 1 - Me

I moved the Praetorians, Lychguard, and Destroyer Lord up, intending to use them to stall Ike's advancing units.  Both regular Destroyer squads moved up too, one behind the Praetorians, one into cover in the central ruins.  In the Shooting phase, I picked off a few models here and there, but didn't do anything spectacular (though I may have killed one of the Spawn).

Turn 1 - Ike

Ike uniformly moved his army forwards, sending the Cultists into the ruins on my left, his Trukk and CSM blob into the center, and scooting his Deffkoptas up to threaten my Ghost Ark.  The Chaos Spawn rocketed across the field, one targeting my Praetorians, one targeting the Destroyers in the ruins, and where the third one was either dead already or died in a boring and unmemorable manner.  Speaking of dying.  The Deffkoptas opened up on the Ark, and it Jinked both them and the Lootas' shooting.  Ike's shooting was about as (in)effective as mine, killing maybe one Praetorian and Lychguard, and a Destroyer in the ruins.  The Spawn all got into combat, one dying to my Praetorians, the other having more success against my Destroyers.

GAME TURN 2


Turn 2 - Me

I rolled reserves, and got both the Tomb Blades and Destroyers.  I deep-struck the Destroyers in Ike's back line, and brought the Tomb Blades in on my right flank to deal with the Lootas.  Turn 2 moving was very similar to my Turn 1 moving, with the exception of the Immortals and Heavy Destroyers shuffling forward further for better targets.  I made a tactical blunder on my left, bringing my Destroyers too close to the Chaos Rhino, and not screening the Rhino with my Praetorians.  I wrecked the Rhino, but the Chaos Lord and his squad slipped out towards my Destroyers which had not been properly screened by the Praetorians.  Yes, I am still kicking myself for this.  The Immortals and Heavy Destroyers dealt a few wounds to the Deffkoptas, and the Tomb Blades killed a few Lootas, and would have killed a lot more had I remembered they had the Nebuloscope (AP4 blasts with Ignores Cover = a lot of dead Orks).  The Lychguard and Destroyer Lord charged the CSM blob and began hacking them down to size.  I lost a Destroyer to that annoying Chaos Spawn in the ruins.

Turn 2 - Ike

Ike rolled for reserves, got his Infernum Dread in, but thankfully did not get the Helbrutes.  The angry Chaos Dreadnought used Outflank and waddled threateningly onto my left flank.  The Chaos Lord lunged at my exposed Destroyers on the left flank, the Trukk dropped its Boyz in the center field and then backed up towards my deep-striking Destroyers, and dropped off the Painboy.  The Deffkoptas chased my Ark around.  The Lootas and both Cultist squads sat tight in their cover.  The Deffkoptas once again failed to hurt the Ark.  Not much else happened in Shooting, I may have lost a Praetorian to the Cultists.  Then the Chaos Lord got stuck in with my Destroyers, the Spawn ate my last Destroyer in the ruins, and the Boyz joined in the Lychguard-CSM mosh pit in the center.  The Painboy got into combat with my Destroyers.

GAME TURN 3


Turn 3 - Me

The Immortals, Heavy Destroyers, and Tomb Blades scooted further into my right flank.  The Praetorians realized their terrible mistake and doubled back to bail the Destroyers out, or at least avenge their deaths.  This time, I remembered the Nebuloscope, and wiped the Loots out in one volley.  I think I disembarked the Warriors from the Ark, seeing that it would be Jinking for some turns to come.  The rest of my turn was passed in assault, where the Lychguard, Orks, and CSM all whaled on each other in good old bloody hand-to-hand combat.  Byrahn and the Destroyer Lord were having a blast.  All three squads were losing models, but I was coming out on top thanks to my the Lychguards' 3++ and AP3, and the fact that all my models were T5 or T6.  The Praetorians got into the CSM-Destroyer combat and began slapping down Chaos Marines.  Not much happened with the Painboy-Destroyer combat.

Turn 3 - Ike

Ike finally got his Helbrutes in, and had them deep-strike roughly in my center back line.  The Helbrutes weren't terribly effective in their shooting, but did pen the Ghost Ark and bring down its Quantum Shields.  He had his Painboy head towards my Destroyers in his lines.  Again, most of the turn was in assault.  The Chaos Lord and his CSM killed my Destroyers, however my Praetorians killed off all his bodyguards.  The Infernum Dread waddled into combat, assuring my Praetorians' eventual destruction.  I think the last Spawn had run over to join this combat at this point.  My Destroyers put a wound on the Painboy.

GAME TURN 4


Turn 4 - Me

The Warriors scrambled into the spiky plants to hold the objective there, and the Heavy Destroyers got as far away from the Helbrutes as they could.  Seeing how low my model count was getting in the Lychguard-CSM combat (I'd killed the Orks off at this point), I send the Immortals over to make sure I won the fight.  I had the Tomb Blades cruise towards the Cultist squads as well.  The Heavy Destroyers immobilized one Helbrute and reduced it to 1HP.  The Praetorians killed the Chaos Lord and Spawn, and then were squashed flat by the Infernum Dread.  Worth it.  The Immortals joined the Lychguard-CSM combat, and helped Byrahn and the Destroyer Lord deal the final blows.  Byrahn and his one remaining Lychguard consolidated towards the objective and the Proxy-Helbrute, and the Destroyer Lord headed for the large ruins with the Cultists.  My Destroyers killed the Painboy and consolidated towards the same Cultists.

Turn 4 - Ike

Ike had the Infernum Dread head towards center field, and had the Helbrutes fire on whatever they could.  I think I lost a Tomb Blade to them.  The Deffkoptas, what few remained, tried to chase down my Destroyers behind Ike's lines.  Then the Infernum Dread headed for my Tomb Blades, and I think the Proxy-Helbrute charged Byrahn and the Lychguard.  The other Helbrute charged and annihilated my Heavy Destroyers.  My models held fast and I believe Byrahn wrecked the Proxy-Helbrute in a single round.  The Destroyers got stuck in with the Cultists, and lost one Destroyer to a dangerous terrain roll on the charge.  Meh.  One Cultist made his t-shirt 6+ save (Destroyers have no AP), proving that products from a Noise Marine concert can come in handy.

GAME TURN 5


Turn 5 - Me

I had the Destroyers move into the large ruins to contest the Cultist-held objective, with the Destroyer Lord following close behind.  Byrahn and the Lychguard headed for the remaining mobile Helbrute.  The Immortals killed the remaining Deffkoptas, and the Ghost Ark (still alive, to my surprise) turned towards the Helbrutes.  The Destroyers-Cultist combat went nowhere, the Destroyer Lord whiffed on his charge, and Byrahn charged and killed his second Helbrute.  (Props to the Lychguard for being an excellent meat shield.)

Turn 5 - Ike

Ike's remaining Helbrute shot at Byrahn, I believe, and was once more frustrated by the Lychguard's 3++.  The Infernum Dread marched into combat with my Immortals and killed four of them.

I get the feeling we actually went for 6 turns, but I don't know for sure.  I didn't take notes for this game.  I do know it didn't get to Turn 7.

Regardless, at the end of the game, I had 2 objectives (6VP), and Slay the Warlord and First Blood and a Heavy Support kill (3VP total), for a final total of 9VP.  Ike had 2 objectives (2VP), Line Breaker, and one Heavy Support kill (2VP total) for a final total of 8VP.  Lahker victory!

Ike said afterwards a Khorne Daemonkin list might have been better.  I personally think it was a worthy list, the only problem being his Mayhem Pack didn't make it in till turn 3.  Not having 9 total HP of angry Chaos walkers to deal with until things were half over was 40-50% the reason I won, I would say.  I liked how this list panned out.  I want to get in the practice of winning games again without resorting to the Decurion.

Extra Pics:


Do not apply Chaos Spawn to face, hands, body, belongings, friends, or anything, really.


How not to screen enemy units off.
Best fisticuffs I've seen in a long time.



Thursday, January 14, 2016

Battle Report #18: Necron Mirror Match, Jan '16 League


This was game #2 of the FLGS January casual league.  Overlord Byrahn, confident that last week's loss was just a fluke, marching his cripplingly specialized army onto the field, and realized he had already lost the More Egyptian Than Thou Contest.  A quick glance up and down the enemy line suggested that, if tactical brilliance was not exercised, Byrahn would lose the plain old beat-em-up contest as well.

The league parameters were Maelstrom missions and 1750pt lists.  Game #2's mission was Contact Lost (after turn 1 generate only as many objectives as you control), with Dawn of War deployment.  My opponent was Jason and his fully Egyptian-themed Necron army, right down to the dice and dice box.  Maximum style points.

I ran the same list from last week, just to see if it would work.

Jason's CAD
Cryptek w/Staff of Light, Veil of Darkness
10x Immortals
10x Immortals
10x Triarch Praetorians w/Rod of Covenant
6x Canoptek Wraiths w/Whip Coils
Stalker w/Heavy Gauss Cannon
The Deceiver (holding the spear)
Transcendent C'tan (two swords)

Tactical objectives were placed as shown below.  We rolled for warlord traits and night fighting; night fighting did indeed take place on Turn 1, and I rolled Eternal Warrior for Byrahn, and Jason rolled the Strategic Table trait that subtracted -1 from my reserve rolls.


Jason won the deployment roll-off, and set up centered on his side.


I set up opposite him.  In hindsight, it may have benefitted me more to set up on the right side, and force him to come to me.  But pride demanded I face another dynasty head-on...

Jason used the Deceiver's special ability to redeploy the Deceiver, the Transcendent C'tan (furthermore referred to as the "other Ct'an") the Wraiths, and his Barge farther to his left flank.

GAME TURN 1

Turn 1 - Jason
For tactical objectives, Jason drew Secure Objective 6.  He wasted no time in sending his Wraiths and C'tan forward, moving his troops towards Objectives 4 and 5, and using the Veil of Darkness to drop the Cryptek and his Praetorians right in the midfield.  The Praetorians killed two of my Immortals in the nearby squad off, and I lost one Immortal in the other squad from Jason's Immortal squad.  (Boy, this is going to get confusing...)  Both C'tan and the Annihilation Barge fired at and wiped out my Praetorians by my Stalker.  He got 1VP from achieving Secure #6 and 1VP more for First Blood.

Turn 2 - Me
I drew Secure #1 for my first tactical objective.  I didn't move much, I had the rightmost Immortals step aside to let the Praetorians and Lychguard conga-line through.  I chose to focus my fire on the Cryptek-Praetorian blob (except for my right-side squad of Immortals, whom I foolishly and uselessly had plink at the Deceiver), and killed only two of them.  My Annihilation Barge did get two glancing hits on his Stalker.  I had the Lychguard run, and then rediscovered the basic rule that you can't assault after running.  The Praetorians lunged in on their own, killed none of the foe, lost three out of four models, but stayed in (kind of as planned?).  I achieved Secure #1 for 1VP.

GAME TURN 2

Turn 2 - Jason
Jason held four objectives at the start of his turn, and drew Ascendency, Scour the Skies, Secure #4, and Secure #1.  He moved his Stalker and Barge towards Objectives 6 and 3, respectively.  The C'tan lumbered towards my lines, and the Wraiths got in my Lychguards' faces.  His Immortals wiped out my mauled squad of Immortals, but left my Cryptek untouched.  The Stalker fired at my Barge, and the Barge successfully jinked the shot.  The Lychguard soaked up fire from Jason's other Immortals (no wounds), made a 6+ Reanimation roll against the Transdimensional Thunderbolt from the one C'tan, and lost a single member to the Deceiver's Time's Arrow.  Then the Wraiths assaulted them, and the Lychguard soaked up the hits, and with the Royal Court's help dealt a single wound to them.  My single Praetorian was unsurprisingly slain by his brother Praetorians.  Jason achieved Secure #4 (1VP) and Ascendency (2VP) for a grand total of 5VP.

Turn 2 - Me
I could not generate a new objective, as I held no objectives.  I got one squad of Deathmarks in, Jason's warlord trait prevented the other one from arriving.  I dropped the Deathmarks back by Objective 4 in a delusional attempt to take it and to wound Jason's Immortals.  Since my Barge was already Jinking, I had it cruise over to Objective 2.  I sent my Stalker forward, determined to take Objective 3 or die trying.  The lonely Cryptek ran over to my other Immortals and joined them.  In assault, the Wraiths killed two of my Lychguard, and my models dealt one wound back to them.  No objectives were achieved.

GAME TURN 3

Turn 3 - Jason
Jason drew Scour the skies, Big Game Hunter, Secure #3, Secure #6, and had Secure #1 (left over from last turn) for his objectives.  The C'tan got within striking distance of my Stalker, and the Immortals near Objective 4 headed for my Deathmarks.  His Immortals then killed three of my Deathmarks, and both C'tan whiffed on penning my Stalker.  His Praetorians killed off one of my remaining Immortals.  The C'tan assaulted my Stalker, and managed to deal a penetrating hit, but didn't quite kill it.  (It did nothing to them.)  Luck turned my way briefly in the Lychguard-Wraith combat, I took no wounds and killed two Wraiths.  Jason achieved Secure #3, #6, and #1, raking in 3VP to bring his total to 8VP.

Turn 3 - Me
My Barge held Objective 2, I was able to draw a single objective, which was Secure #4.  My Deathmarks failed to arrive again, but the Doom Scythe made it, I sent it on from my left corner.  My Barge finished off his Stalker, and the Doom Scythe fired its weapons in a display of awesome power, aaaaand managed to kill a single enemy Immortal.  Room for improvement there.  The Deathmarks didn't even have that much luck with their shooting.  In assault, the C'tan shards finished off my Stalker, and my last Lychguard was killed.  The Royal Court, alone now, slew a Wraith to avenge their fallen bodyguard.  I achieved no objectives.

GAME TURN 4

Turn 4 - Jason
Jason drew another Secure #1, Secure #4, and Hold the Line for his objectives.  He moved the Praetorians and C'tan in to surround the Royal Court-Wraith combat.  The Praetorians killed my last Immortal squad (and got the Cryptek too this time), and then both C'tan jumped into melee and swiftly stomped the Royal Court into the ground.  Jason got Slay the Warlord, Hold the Line, Secure #4 and #1, and Big Game Hunter, gaining 5VP and bringing his total to 13VP.

Turn 4 - Me
My last act was to deep-strike my last Deathmark squad on Jason's side of the board to get Line Breaker.  I then conceded the game.  Jason got Line Breaker as well, with room to spare.

Final score: Egyptian 'crons 14VP, Lahkers 2VP.

I do believe I need a different list.
At least I had the honor of being beaten by a fully-painted army.  And with C'tan shards, too!  Jason has the distinction of being the only other player I've seen field Shards.
Coming next week: the Lahkers add two heaping teaspoons of tactical sense to their army!

Extra Pics:







Silver lining: the Annihilation Barge survived a game, for once.


Thursday, January 7, 2016

Battle Report #17: Lahkers vs Eldar, Game 1, Jan '16 League


After a long absence, the Lahkers sent a detachment to join the casual league of the FLGS.  I got to field Lords Byrahn and Nihkyanh, as well as my repainted original Cryptek and my scratchbuilt Cryptek.

The league parameters were Maelstrom missions and 1750pt lists.  The first mission was Cleanse and Control, with Dawn of War deployment.  My opponent was Justin and his Eldar Craftworld army.

I decided to chill out, run a CAD, and bring out the models that hadn't seen the gaming table for months (namely, the Doom Scythe and Deathmarks).
The fact that I named this list after a Weird Al song tells you just how deadly serious it is.
Justin's Combined Arms list (recalled from memory)
Farseer w/Executioner, Mind War, Guide, and Fortune
10x Guardians w/3x Monofilament artillery platforms
10x Dire Avengers
10x Dire Avengers
10x Warp Spiders
5x Fire Dragons in a Wave Serpent
5x Dark Reapers w/Reaper sights
2x Fire Prisms
Wraithknight w/2x Wraithcannons

Maelstrom objectives were placed as follows: #1 on the far left center in the woods, #2 in the center woods on my side of the board, #3 in the cathedral, #4 by the square-topped tower on Justin's side, #5 in the small building on Justin's left flank, and #6 in the ruins on my right flank.


I won the deployment roll-off.  Remembering painful lessons of games past, I put the Stalker and five Immortals in cover, and put the Annihilation Barge and other Immortals farther to the right.  Byrahn, Nihkyanh, Nahz, and the Crypteks went with the Lychguard in the center, ready to advance to the cathedral or deep-strike across the board.



Justin set up with his Fire Prisms up to cover my left flank, had his Wraithknight cover my right flank, and put his infantry between them.  Guardians and artillery went behind the wall on his side, with the Farseer.

He stole the initiative.  I blame the Warp Spiders.

GAME TURN 1



Turn 1 - Eldar

For tactical objectives, Justin drew Secure Objectives 5 and  Big Game Hunter.  The Fire Prisms and Reapers opened up first; they failed to deal any damage.  The Wraithknight fared better, decided to turn the overkill dial to full, and one-shotted my Stalker.  The Wave Serpent moved towards the Annihilation Barge, and it and the Monofilament artillery hosed the Immortals, killing three Immortals total.  Justin achieved Big Game Hunter for 1VP, got First Blood, and achieved Objective 5.

Turn 1 - Lahkers

I drew tactical objectives and got Secure Objectives 1 and 4 and Kingslayer.  I decided to use Byrahn's one-use deep-strike to drop over by Objective 1, and Run to it during Shooting.  The Barge fired at and failed to damage the Wave Serpent.  That was it for me.  The real punch of my list was still in reserve, and nothing on the field could shoot beyond 24".  I achieved Objective 1 for 1VP.

GAME TURN 2


Turn 2 - Eldar

Justin's Turn 2 objectives were Secure Objective 1 and 5, and the Eldar-specific Combined Strike (I believe it was kill 1 unit in Shooting and Assault phases each).  His Warp Spider came in, and landed on my side of the board.  (I tried to bring in my Deathmarks with Ethereal Interception, but they scattered, rolled a mishap, and went back into reserve.)  The Wraithknight and one squad of Avengers headed towards my right flank, the other squad of Avengers moved towards my Lychguard, and the Wave Serpent drove up to the Barge and dropped off the Fire Dragons.  In the Shooting phase, the Fire Prisms killed a Lychguard, and the Immortals were mauled by the Monofilament artillery, broke, and ran off the table.  The Fire Dragons shot at my Barge, and it jinked the Dragons' meltas, but not the Wraithknight.  It went boom.  And then Lord Nahz died to the Wave Serpent's shuriken fire because I was too lazy for Look Out rolls and went straight to rolling for saves.  Justin achieved Combine Strike for 1VP.

Turn 2 - Lahkers

I still had Secure Objective 4 and Kingslayer, and the new one I drew was the rather unlikely Overwhelming Firepower.  I got one squad each of Deathmarks and Praetorians in, and the Doom Scythe as well.  The Deathmarks I dropped to the left of the Guardians and Monofilament artillery, and the Praetorians scattered but managed to land right up against the cathedral's wall, in LOS of the Fire Prisms though.  The Doom Scythe flew on by the cathedral and aiming at the Prisms.  The Deathmarks cleaned up half of the Guardian squad (thank you for 2+ wounding, Hunters from Hyperspace).  The Praetorians fired at the Warp Spiders, and discovered Warp Spiders can jump-move when fired on.  They hopped out of their 12" range, and the Doom Scythe discovered it was out of range of the Eldar tanks, targeted the Spiders, and the Spiders hopped away again.  (Apparently there's no limit on how far they can hop, time to put flypaper in my next list.)  The Royal Court and Lychguard closed with the nearby Avengers, hosed them with the fancy Necron S7 AP2 one-shot flamer, assaulted them, and cleaned them right up, consolidating towards the Guardians.  I achieved no tactical objectives.

GAME TURN 3


Turn 3 - Eldar

Justin still had Secure Objective 1 and 5, and drew Behind Enemy Lines.  The Wraithknight moved ominously towards the Royal Court and Lychguard, and the Fire Prisms scooted towards Objective 1.  The Warp Spiders, Wave Serpent, and Fire Dragons moved within 12" of my table edge, the latter two units also angling to pick off my last Immortals on the right flank.  It was then I discovered that the Dark Reapers' Reaper sight disallows jink saves against their attacks, and also gives them twin-linked against flyers.  In short order they penned my Doom Scythe and it crashed.  The Wraithkknight shot at the Royal Court, and vaporized Nikyanh.  The Fire Dragons and Fire Prisms killed my Praetorian squad.  Justin got d3+1 VP for Behind Enemy Lines, rolled a 3, and got 4VP total for it.

Turn 3 - Lahkers

With barely anything left, I decided to try to kill the Farseer and Guardians at least.  The last Deathmarks and Praetorians came in; I dropped the Praetorians near the Avengers coming up my right flank, they scattered and landed right in front of the Guardians.  This suited me fine.  I dropped the Deathmarks by the Avengers, and this time they landed dead on.  They shot and killed enough Avengers to force a morale test (they passed), and the Praetorians failed to wound the Guardians because the artillery platforms tanked the hits.  I moved the other Deathmarks towards Objective 4, remembering only later that the Reapers were contesting it.  The Royal Court decided to go out gloriously and charged the Wraithknight.  They got into combat, and miraculously lost only one Lychguard and Cryptek, but then broke and ran.  I achieved no tactical objectives.

GAME TURN 4


Turn 4 - Eldar

Justin had his Farseer mind-war Byrahn and won it.  Byrahn got his WS penalized, but saved the wound, thanks to his 4++.  Justin moved his troops to surround my remaining forces (Warlord and squad, 2 Deathmark squads, 1 Praetorian squad), and at the end of his player turn I conceded the game.

Final score: Eldar victory, Eldar 8VP, Lahkers 2VP.

Lahkers achieved one objective (1VP) and got Line Breaker on the second Praetorian squad (1VP) for a total of 2VP.  Eldar got Behind Enemy Lines (4VP), First Blood, Big Game Hunter, and Combined Strike (1VP each, 3VP total), and secured Objective 5 (1VP).  He got one more from either Objective 2 or Line Breaker, bringing his total to 8VP (maybe nine if he got both of those.)

A bit of a rough first game, but I've had worse (cough, mass flyrant, cough).  Justin had a painted army too, which I appreciated.  Three colors at least, with especially good work on the Reapers, Fire Dragons, and Fire Prisms (with translucent crystal cannon bits!).  Best part was being back at the gaming store and rolling dice with a bunch of people who appreciate 40k.  Looking forward to next week's match, come what may.

Extra pics:

Justin's paint job was excellent, however my camerawork was not...
Guy on the table by us had a badass Fire Raptor.

The Fire Raptor had a friend.





Very nice Caestus Assault Ram on another table. 

It's 2016!


Happy belated New Year, Necrons, Imperials, xenos, and other assorted life-forms!  This year I aim to finish painting the Lahker army, start an Imperial Guard Armoured Company (I hope, at least), and give my lonely Space Marines some attention as well.  I also want to streamline my painting process, eventually put up a "how I paint" post, and learn the ways of the airbrush.

Stay tuned, new posts coming soon.